VMW SNES Programming

Tom Bombem Video Game

I'm working on porting my Tom Bombem video game to SNES.

See the page on that here: Tom Bombem for SNES

linux_logo for SNES

As part of my code-density explorations I've ported my ll "linux_logo in assembly" program to 65816 assembly on SNES.

See the ll page here:ll assembly

Simple Sprite Code

The following code draws a background, prints a string on it, then has a simple sprite move back and forth (paused when a joypad button is pressed). Includes some code from converting pcx to sprite. Needs the cc65 assembler.

Simple Mode 0 Hello World

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